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Matthias Pawlikowski

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Number of publications: 121

The editor-in-chief of GRYOnline.pl, associated with the site since the end of 2016. Initially, he worked in the guides department, and later he managed it, eventually becoming the editor-in-chief of Gamepressure, an English-language project aimed at the West, before finally taking on his current role. In the past, a reviewer and literary critic, he published works on literature, culture, and even theater in many humanities journals and portals, including the monthly Znak or Popmoderna. He studied literary criticism and literature at the Jagiellonian University. Likes old games, city-builders and RPGs, including Japanese ones. Spends a huge amount of money on computer parts. Apart from work and games, he trains tennis and occasionally volunteers for the Peace Patrol of the Great Orchestra of Christmas Charity.

I Skipped the Tutorial and Then Regretted It - Crimson Desert Hands-on

27 August 2024

You may not know about the existence of one of the more interesting games of this year’s gamescom. I went to the Crimson Desert showcase without bigger expectations – now I now that this game is worth our time.

I Skipped the Tutorial and Then Regretted It - Crimson Desert Hands-on

The New Dying Light Is Not a Shooter, Even Though It Looks Like One

26 August 2024

I’ve seen Dying Light: The Beast in action. The gameplay makes a huge departure from Dying Light 2 – although the addition of firearms doesn’t turn it into a shooter.

The New Dying Light Is Not a Shooter, Even Though It Looks Like One

I Don’t Know What Capcom Is Trying to Do Here, but It Looks Bad. I Played Monster Hunter: Wilds

26 August 2024

When preparing for a fair, developers usually choose the most spectacular and polished fragments of their game. Sadly, Capcom didn’t do that when presenting Monster Hunter: Wilds at gamescom…

I Don’t Know What Capcom Is Trying to Do Here, but It Looks Bad. I Played Monster Hunter: Wilds

Commandos: Origins Preview - Not Revolution, Just a Tribute to the Genre and a Return to the Gold Past

22 August 2024

Commandos: Behind Enemy Lines, released in 1998, has now become a cult classic - somewhat overlooked and representing a genre that, despite many sincere and successful attempts, has failed to maintain the spotlight.

Commandos: Origins Preview - Not Revolution, Just a Tribute to the Genre and a Return to the Gold Past

I Don’t Care It's Clunky. Gothic Remake Is Looking Great!

22 August 2024

The creators of Gothic Remake showed me behind the scenes what they are working on. The game looks very good, but its appearance is just the beginning.

I Don’t Care It's Clunky. Gothic Remake Is Looking Great!

Everyone's Waiting for Frostpunk 2, but The Alters May Actually Be 11 Bit’s Biggest Hit This Year

29 May 2024

I had the pleasure of visiting Warsaw at the invitation of 11 bit studios and playing The Alters. Although I didn't expect it, after having some fun I conclude: this may be the most important game in this studio's portfolio in 2024.

Everyone's Waiting for Frostpunk 2, but The Alters May Actually Be 11 Bit’s Biggest Hit This Year

Frostpunk 2 Hands-on - My Fears Are Now Gone

27 May 2024

Frostpunk 2 is as lethal of a game as the original, but it accomplishes its objectives through different means. We will face not the frost, but politics, and the scale of construction exceeds the small town centered around the reactor.

Frostpunk 2 Hands-on - My Fears Are Now Gone

Monetization of Apologies and Roadmap of Penance - How Do You Make Money on Mistakes After Failed Game Launch?

07 May 2024

Apologies after a failed launch are nothing unusual nowadays and have even become a way to monetize and fuel the interest of angry players. Here's how a game development roadmap turns into a roadmap of atonement. And we are simply falling for these gestures.

Monetization of Apologies and Roadmap of Penance - How Do You Make Money on Mistakes After Failed Game Launch?

Banishers Ghosts of New Eden Review: Great Game Where Humans Are More Scary Than Ghosts

13 February 2024

If you don't play Banishers, it will haunt you until the rest of your lifes. Don't Nod has created a really good action RPG focused on story that makes a comment about the not-so-happy beginnings of the United States.

Banishers Ghosts of New Eden Review: Great Game Where Humans Are More Scary Than Ghosts

TGA Was Cringe. Video Game Creators Deserve Much Better

09 December 2023

This year's The Game Awards was, as I expected, long and hectic, even though there were no major flops – and surprises. We all know Baldur’s Gate 3 kicks ass. But the party itself was kinda iffy.

TGA Was Cringe. Video Game Creators Deserve Much Better

TGA is Like Democracy: Not Perfect, But It's The Best We've Got

25 November 2023

The year slowly ends, so The Game Awards 2024 are around the corner. We're already voting here in the office – with full awareness of the pros and cons that such contests entail.

TGA is Like Democracy: Not Perfect, But It's The Best We've Got

The Invincible Review - An Unexpected Gem Straight From Outer Space

02 November 2023

The Invincible is a short, immersive, narrative-driven game boasting a stunning art style and based on Stanislaw Lem's classic. The long awaited gaming experience inspired by Lem is no doubt an unexpected, late hit of 2023.

The Invincible Review - An Unexpected Gem Straight From Outer Space

Assassins' Creed Mirage May Return This Series to Grace

13 September 2023

I've played Assassin’s Creed Mirage and though it's hard to give a definite opinion just now, it seems that Ubisoft is really trying to take us back to the moments that started the entire adventure of Desmond Miles.

Assassins' Creed Mirage May Return This Series to Grace

Diablo 4 Review: Blizzard Remembered How to Make a Great Game!

30 May 2023

We've been waiting for years, but it's finally here - the new Diablo 4 with a great campaign and addictive combat. Read our review, because it was really worth the wait!

Diablo 4 Review: Blizzard Remembered How to Make a Great Game!

Firewatch in Space - The Invincible Short But Promising Demo Hands-on

04 May 2023

Invincible reminds us of its existence with a new demo, which you can test on Steam from today. A short gameplay snippet will give you an idea of what "Firewatch in space from Starward Industries" will look like.

Firewatch in Space - The Invincible Short But Promising Demo Hands-on

Jagged Alliance Tries to Return to Grace, But There's No Revolution

21 April 2023

At last, Jagged Alliance 3 returns after numerous attempts, and it seems that this return will at least be interesting. I've spent a few hours with JA3, and while there won't be a revolution, it surely won't be another flop.

Jagged Alliance Tries to Return to Grace, But There's No Revolution

I Don't Get This Strategy And I Can't Stop Playing - Chaos Dwarfs Join Total War Warhammer 3

12 April 2023

Forge of the Chaos Dwarfs is a new DLC for Total War Warhammer 3, which introduces the Chaos Dwarves. This is one of the more interesting but challenging factions in the game.

I Don't Get This Strategy And I Can't Stop Playing - Chaos Dwarfs Join Total War Warhammer 3

How to Get Level 35 Gear in Diablo 4 Beta? Lowering the Required Item Level

24 March 2023

In Diablo 4, to get the most powerful loot and items with the highest levels (35 lv), you have to defeat the Wrathful Osgar Reede and use the Aspects system. We explain exactly how to do it.

How to Get Level 35 Gear in Diablo 4 Beta? Lowering the Required Item Level

Out of Love to Original. Interview with Yoshiaki Hirabayashi about Resident Evil 4 Remake

16 March 2023

As the release of Resident Evil 4 Remake approaches, we talked to its producer, Yoshiaki Hirabayashi, about this installment.

Out of Love to Original. Interview with Yoshiaki Hirabayashi about Resident Evil 4 Remake

“We create the games. You create the stories.” - Interview with Stephen Muray about Paradox Interactive and Stellaris

16 March 2023

We asked Stephen Muray, Game Director of Stellaris, a few questions about the franchise, its future and, maybe most importantly, will we survive contact with an alien civilization.

“We create the games. You create the stories.” - Interview with Stephen Muray about Paradox Interactive and Stellaris